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Papers/Notes: Sharing in Specific Communities

Wednesday, April 14
4:30 PM - 6:00 PM

 The Prayer Companion: Openness and Specificity, Materiality and Spirituality
William Gaver, Goldsmiths, University of London, United Kingdom
Mark Blythe, University of York, United Kingdom
Andy Boucher, Goldsmiths, University of London , United Kingdom
Nadine Jarvis, Goldsmiths, University of London, United Kingdom
John Bowers, Goldsmiths, University of London, United Kingdom
Peter Wright, Sheffield Hallam University, United Kingdom

Describes the design and long-term deployment of a networked device that provides resources for cloistered nuns' prayers. Illustrates general issues for interaction design, applied here to older people and spirituality.

 What's Your Idea? A Case Study of a Grassroots Innovation Pipeline within a Large Software Company
Brian Bailey, Department of Computer Science, University of Illinois and Microsoft Research , USA
Eric Horvitz, Microsoft Research, USA

Provides recommendations and insights for improving the design of idea management systems and execution of grassroots innovation pipelines within large organizations.

ASL-STEM Forum: Enabling Sign Language to Grow Through Online Collaboration
Anna C. Cavender, University of Washington, USA
Daniel S. Otero, University of Washington, USA
Jeffrey P. Bigham, University of Rochester, USA
Richard E. Ladner, University of Washington, USA

ASL-STEM Forum is an online, collaborative, video forum for sharing and discussing ASL signs. Initial studies shows viability and lessons in accommodating varying user types, from lurkers to advanced contributors.

Curator: A Game with a Purpose for Collection Recommendation
Greg Walsh, University of Maryland, College Park, USA
Jennifer Golbeck, University of Maryland, College Park, USA

Curator is a game with a purpose that supports gathering information about collections of items that work well together. Presents a prototype game and discusses applications to collection recommender systems.

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